For each chaos resource, the controller manager will record events once the chaos is started or completed or failed. The starting and completing events should be of type "Normal". And the failed events should be of type "Warning". The reasons are defined as following.
const ( // The chaos just started ChaosInjected string = "ChaosInjected" // The chaos just failed when injecting. The message should include detailed error ChaosInjectFailed string = "ChaosInjectFailed" // The chaos just failed when recovering. The message should include detailed error ChaosRecoverFailed string = "ChaosRecoverFailed" // The chaos just completed ChaosRecovered string = "ChaosRecovered" )