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Source file src/github.com/chaos-mesh/chaos-mesh/controllers/config/util.go

Documentation: github.com/chaos-mesh/chaos-mesh/controllers/config

     1  // Copyright 2021 Chaos Mesh Authors.
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  // http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  //
    15  
    16  package config
    17  
    18  import "github.com/bxcodec/faker/support/slice"
    19  
    20  func ShouldSpawnController(name string) bool {
    21  	if slice.Contains(ControllerCfg.EnabledControllers, "*") || slice.Contains(ControllerCfg.EnabledControllers, name) {
    22  		return true
    23  	}
    24  
    25  	return false
    26  }
    27  
    28  func ShouldStartWebhook(name string) bool {
    29  	if slice.Contains(ControllerCfg.EnabledWebhooks, "*") || slice.Contains(ControllerCfg.EnabledWebhooks, name) {
    30  		return true
    31  	}
    32  
    33  	return false
    34  }
    35